[CM] Building snd from source
Meino Christian Cramer
Meino.Cramer@gmx.de
Sat, 22 May 2004 06:05:46 +0200 (CEST)
From: Meino Christian Cramer <Meino.Cramer@gmx.de>
Subject: Re: [CM] Building snd from source
Date: Sat, 22 May 2004 02:04:08 +0200 (CEST)
...I have to add the following:
The no-ending-loop-problem seems to be indepedantly from the status
of the loop "button" to the very right of the window...
Have a nice weekend !
Meino
> From: Kjetil Svalastog Matheussen <k.s.matheussen@notam02.no>
> Subject: Re: [CM] Building snd from source
> Date: Fri, 21 May 2004 20:51:28 +0200 (CEST)
>
>
> Hi Kjetil,
>
> some additional comments about the "getting louder and louder"-bug,
> which may have to do with it.
>
> I recorded a "snip" with my fingers with snd.
>
> I cut off the silence in front of the file.
>
> I pressed GO, which changed its face to "STOP"
>
> The "I am currently here"-bar moves from the start till the end (the
> whole file was visible. You do not need the slider to get to its
> end).
>
> But: As the bar reaches the end and the sound has defintely ended,
> the button does *not* change to "GO" again at once.
>
> After two seconds of "doing nothing" the button changes its face.
>
> Now:
>
> One can force the "increasing volume" bug by enabling looping and
> hitting GO while the first loop is still running.
>
> There is some misunderstanding between the "loop" """button""" at the
> very right side just below the sound graphs and the LOOP button which
> comes with dlp.
>
> If the right loop button is pressed, and you start looping with the
> LOOP button of dlp, you cannot get out of the mode of looped playing
> anymore without restarting snd, regardless what is pressed, depressed
> or so...
>
> Sometimes snd loops so heavy, that only a reboot (reset button of the
> PC must be used or the SYSREQ-key-sequence of Linux) revives the PC,
> since all CPU power is eaten up and no keyboard input is recognized
> by X11 anymore...
>
> In this case, snd (or someone else) prints "Too many open files" into
> its debug dialog.
>
> Hope it helps a little to catch the bug.
>
> Kind regards and keep snd'ing!
> Meino
>
> PS: Is "no" of your email address for "norway", Kjetil ?
>
>
> > Meino Christian Cramer:
> > >
> > > I tried to build snd from source, which I freshly downloaded.
> > >
> > > I entered different problems.
> > >
> > > My question is:
> > > Is it recommended (for a building-snd-from-source-newbie) to build
> > > it with the motif or the gtk interface? ;)
> >
> > I use gtk, but only because it looks better and feels much faster. There
> > are less audio-dropouts using motif.
> >
> >
> > > Do both interfaces provide the same functionality?
> > >
> > Very much, seems to be.
> >
> >
> > > My resulting snd does soemtimes enter an endless loop when first
> > > pressing "play in loop" and then "stop" -- I was bombed with "Too
> > > many files open" messages and had to reboot, since the computer
> > > was so busy in looping that it does not to respond to key input
> > > anymore.
> > >
> >
> > Hmm, hopefully related to the next one:
> >
> >
> > > Another thing while playing in loop:
> > > Sometimes the volume steadily increases with every loop until it was
> > > totally distorted.
> > >
> >
> > I have to confess I have known about this for a long time without
> > reporting it (so much things to do).
> >
> > To Bill:
> > My guess is that when the player reach the end of the selection,
> > the stop-playing-hook is called before actually stopping
> > the playing. What happens is that the stop-playing-hook
> > code (the function "c-play-selection2" in snd_conffile.scm)
> > starts playing another time before the other one was
> > stopped. And then I have a feeling that for some reason
> > "c-play-selection2" is called yet another time when the
> > first playing really stops, which it shouldn't. If that
> > makes sense... At least I certainly think theres something
> > different with the stop-playing-hook handling thats causing
> > this.
> >
> >
> > --
> >
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> >
>
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