[CM] openmcl CLM load problem

Rainer Keller driverwriter@mac.com
Wed, 17 Mar 2004 14:44:24 -0800


You will need to install the X11 SDK, which is included in the 
Developer distribution. No need for X11 sources.
And you can't do a finder search because the folder is hidden. But open 
terminal and cd to /usr/X11R6/include/X11 and you will see Xlib.h. Also 
capitalisation matters if you use find from the shell.

Greetings
Rainer

On Wednesday, March 17, 2004, at 11:54 AM, Bret Battey wrote:

> Out of curiosity, why *would* CLM need to access anything related to 
> X11?
>
> OSX .3 includes an X11 client binary -- though one has to customize 
> the system install to include it. But that doesn't necessarily mean 
> that it would have the X11 headers.
>
> On another machine I am looking at right now that has the OSX.3, the 
> X11 binary, and has a CLM version Oct 9 2003 compiled running 
> successfully on it, a search of the disk for x11.h returns nothing.
>
> I guess I'm going to have to download X11 sources, too, to make this 
> work? (Won't have a chance to try that until later today.)
>
> -=bret
>
> On Mar 17, 2004, at 6:30 AM, Bill Schottstaedt wrote:
>
>> If X11 has been installed, with the headers, then you need to add
>> the directory to the PATH variable, or something like that.  Where
>> is X11/Xlib.h?  You could add the path to the *cflags* setting
>> in all.lisp under mac-osx -- currently it has -I/usr/X11R6/include.
>> Someone sent me code to check that the X11 headers were accessible
>> before trying to compile/load sc.c, but it got buried in my TODO
>> list.
>>
>
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