[Stk] STK, ChucK, Audicle, miniAudicle, etc.?

Perry Cook prc at cs.princeton.edu
Mon Oct 7 15:41:53 PDT 2013


STK for sure.  

ChucK is awesome for many things, but embedded in a free-standing app/game where CPU are worth conserving, STK is your pal.

A group has been making STK even more easy to use for mobile.  Stay tuned on that front.

PRC

Sent from my iPhone

On Oct 7, 2013, at 3:32 PM, Robert Oschler <robert.oschler at gmail.com> wrote:

> Can someone give me a link to a web page that explains what context is
> best for each of the programs synthesis tools that seem to be
> associated with the STK environment?  I'm trying to decide what path
> to pursue with my app development.  For example:
> 
> - Is the idea of using ChucK instead of STK in a simple game (*not*
> something like a full 3D immersive interactive world) by shelling to
> it with different "ck" scripts a valid idea, or is that not realistic?
> 
> - Which if any of the tools could be ported to the Windows phone
> environment?  If that's possible is is something that could be
> accomplished in a few weeks, or is a much bigger job than that? (Note
> I'm an experienced WinPhone developer).
> 
> - My intuition says that STK is the way to go for seamless integration
> in an app, but is that really true?  Or can either ChucK, Audicle,
> miniAudicle be used in a reasonably integrated manner too?
> 
> In other words I'm looking for a doc that tells me what the correct
> use case is for choosing either of the 4 programs.  I'm brand new to
> this and it's bit more than I can grok at the moment.
> 
> -- 
> Thanks,
> Robert Oschler
> Twitter -> http://twitter.com/roschler
> http://www.RobotsRule.com/
> http://www.Robodance.com/
> 
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