[Stk] setting up stk with Xcode 4.5?
RDT
rdt at activecommunity.com
Mon Dec 3 16:17:02 PST 2012
When you say Mach-O are you referring to the Mach OS kernel from C.Mellon?
How can you tell?
Sent from my iPad
On Dec 3, 2012, at 6:42 PM, D & A <foxparse at gmail.com> wrote:
> Ok
> So I have set up a simple c++ project in Xcode added
> CoreMidi CoreFoundation CoreAudio the src directory and include directory from stk
> Tried to build the simple noise example:
>
>
> #include "Noise.h"
> using namespace stk;
>
> int main()
> {
> StkFloat output;
> Noise noise;
>
> for ( unsigned int i=0; i<20; i++ ) {
> output = noise.tick();
> std::cout << "i = " << i << " : output = " << output << std::endl;
> }
>
> return 0;
> }
>
> Xcode returns with these Apple Mach-O Linker (id) Errors
>
>
> Undefined symbols for architecture x86_64:
> "stk::Stk::sampleRateChanged(double, double)", referenced from:
> vtable for stk::Noise in main.o
> vtable for stk::Generator in main.o
> "stk::Stk::~Stk()", referenced from:
> stk::Generator::~Generator() in main.o
> "stk::Noise::Noise(unsigned int)", referenced from:
> _main in main.o
> "stk::StkFrames::~StkFrames()", referenced from:
> stk::Generator::~Generator() in main.o
> "typeinfo for stk::Stk", referenced from:
> typeinfo for stk::Generator in main.o
> ld: symbol(s) not found for architecture x86_64
> clang: error: linker command failed with exit code 1 (use -v to see invocation)
>
> not sure what this means nor how to fix it.
>
> Daniel
>
>
> On 4/12/2012, at 9:56 AM, Gary Scavone <gary at ccrma.stanford.edu> wrote:
>
>> You should be looking at the license, which is not restrictive.
>>
>> --gary
>>
>> On 2012-12-03, at 2:38 PM, RDT <rdt at activecommunity.com> wrote:
>>
>>> Do you know of an example iOS App on the App Store that correctly gives attribution for both MoMu and STK?
>>>
>>> I have to make a decision soon.
>>>
>>> I read the comment "if you make a million dollars it would be nice if you would share"
>>>
>>> I'm looking for something more concrete such as "if your gross revenue exceeds 50k you must pay a 9% royalty for revenue above 50k"
>>>
>>> That figure is Adobes new model for FP premium.
>>>
>>> Sent from my iPad
>>>
>>> On Dec 3, 2012, at 12:21 PM, Ariel Elkin <arielelkin at gmail.com> wrote:
>>>
>>>> Hi guys,
>>>>
>>>> This tutorial shows you show you how to setup and use the iOS port of the STK on Xcode 4, hopefully it sheds some light….
>>>> http://arivibes.com/realtime-audio-on-ios-tutorial-making-a-mandolin/
>>>>
>>>> Ariel
>>>>
>>>>
>>>> On 3 Dec 2012, at 4:41pm, RDT wrote:
>>>>
>>>>> Daniel,
>>>>>
>>>>> Did you ever get an answer to this?
>>>>>
>>>>> I'm using Xcode also.
>>>>>
>>>>> Sent from my iPad
>>>>>
>>>>> On Nov 30, 2012, at 8:58 PM, Daniel & Anna <foxparse at gmail.com> wrote:
>>>>>
>>>>>> Hi I have followed the setup guide for stk on osx found here http://www.music.mcgill.ca/~gary/307/week6/stk.html
>>>>>> Everything is working fine . But.. for the life of me I can not figure out how to set up stk with Xcode 4.5.
>>>>>> I would really like to be able to use Xcode with stk. Any help much appreciated
>>>>>> thanks in advance
>>>>>> Daniel
>>>>>>
>>>>>> _______________________________________________
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>>>>>
>>>>>
>>>>>
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>>>>
>>>
>>>
>>>
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>>
>
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