[PlanetCCRMA] Path for sounds in supercollider-world
andersvi at notam02.no
andersvi at notam02.no
Fri Jan 29 00:02:39 PST 2010
>>>>> "P" == Peter Kirn <peter at createdigitalmedia.net> writes:
P> I thought /usr/share/Supercollider was actually where this stuff
P> lived, but there's nothing there.
P> So... where should this path be?
It should normally be inside ~/share/SuperCollider/ (ie
~/share/SuperCollider/sounds/mysound.wav) - which it seems youve tested
already.
Try evaluating
thisProcess.platform.userAppSupportDir
in the client. It should print the directory where the client starts
looking (ie. where "sounds/*" should be contained):
On my sc3 here it types out:
/home/(myusername)/share/SuperCollider
So, putting a sound in
/home/(myusername)/share/SuperCollider/sounds/test.wav
makes
Buffer.read(s, "sounds/test.wav")
return a sound-buffer as excpected.
-anders
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