[PlanetCCRMA] any hints for realtime algorithmic composing environment?
Matthew Barber
brbrofsvl at gmail.com
Mon Dec 3 16:01:01 PST 2007
Hello
Would not supercollider itself fulfill your demands, as an algorithmic
composition tool, event generator, event interpreter, front-end, and
sound-maker, in an emacs environment with gui-building capabilities?
PD would be a functional (if not optimal) option, too, but of course that's
graphical programming, which doesn't seem to be what you're into -- however,
you can build your own text-based algorithmic event interpreters in PD. As
far as I know PD can communicate with supercollider, and there are libraries
for loading csound orchestras (csoundapi). Its gui-building capabilities
are obvious.
Matt
____________________
Hello,
I'm looking for some kind of environment to explore simple realtime
algorithmic composition.
It should preferably have these properties:
- good emacs integration
- use a functional language like a lisp dialect, or ocaml or haskell,
preferably not some home-brew language
- be able to schedule real time midi(or osc) messages
- I should be able to make a midi filter that receives midi messages
and outputs other events based on the incoming events, for instance
like an arpeggiator.
- be able to build some form of guis, but good api:s is much
more important
- should have an at least semi-alive community
- should be fun to use :)
I dont intend for the system to make noises itself, it should
interface to csound, or supercollider or whatever.
I thought common music might be this environment, but I cant make it
work despite some effort.
So, my question is: what do people use for these sorts of things?
--
Joakim Verona
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