[PlanetCCRMA] Audio problem/newbie quastion

peiman khosravi peiman_khosravi@hotmail.com
Wed Aug 17 04:04:02 2005


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<P>Hello,</P>
<P>I am very new to linux and have created a dual boot system (with XP and FC3)&nbsp;<BR> to take full advantage of the audio software available. When I installed FC3 <BR>I realized that there is a problem with the sound. At first everything was <BR>muted and the mixer wouldn't show up, but that was corrected using this&nbsp;<BR> command "# gst-register-0.8".&nbsp;<BR><BR> later I realized that the headphone track (on&nbsp;<BR> the mixer) is controlling the master track volume and that the master track&nbsp;<BR> faders are completely useless. <BR><BR>This could be a bug (feature?) in ALSA itself for you particular<BR>soundcard.&nbsp;<BR><BR> After some research I found the following&nbsp;<BR> explanation:<BR><A href="http://www.leog.net/fujp_forum/topic.asp?TOPIC_ID=8158"><FONT color=#000099>http://www.leog.net/fujp_forum/topic.asp?TOPIC_ID=8158</FONT></A><BR>&nbsp;<BR> here are the 
details of my sound card:<BR>Vendor: Intel<BR>Model: Corp.82801DB/DBL/DBM/(ICH4/ICH4-L/ICH4-M) AC'97 Audio Controller<BR>Module: snd-intel8x0<BR>&nbsp;<BR>I installed the planet ccrma package yesterday hoping that the new kernel (planetccrma-core)&nbsp;<BR>would solve the problem. But its the same with some added complications (I&nbsp;<BR> had to run "gst-register-0.8" again). Another problem is that some <BR>applications output a very distorted sound quality. Audacity is fine but <BR>when I open a game for instance there is a clear problem with the sound <BR>output. (this seems to have got worse after installing planet ccrma).<BR><BR>If there is an alsa bug, does it mean that by changing to a different linux distr the problem may be solved? I have been thinking of trying mandrake but how&nbsp;practical would it be to install the planetccrma&nbsp;RPMs on mandrake if at all possible? &nbsp;</P>
<P>Many thanks in advance.</P>
<P>Peiman<BR><BR><BR><BR></P></DIV></div></html>