<div dir="ltr">Thanks Perry! I think I see it now. I was already reading about RTAudio and lucked out that Stk uses it. I'll check this out soon and let you know what happens.<div><br></div><div>Cheers,</div><div><br></div><div>Gary</div></div><div class="gmail_extra"><br><div class="gmail_quote">On Wed, Aug 17, 2016 at 8:57 AM, Perry Cook <span dir="ltr"><<a href="mailto:prc@cs.princeton.edu" target="_blank">prc@cs.princeton.edu</a>></span> wrote:<br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">Hey Gary!!<br>
<br>
Check out RTAudio (a separate project that STK uses) to see if<br>
you can open the device by name. I think that functionality is<br>
provided in both RTAudio and STK. Otherwise, trial and error<br>
(or a wise member of this group using it with your same config).<br>
<br>
PRC<br>
<div><div class="h5"><br>
> On Aug 17, 2016, at 8:06 AM, Gary Worsham <<a href="mailto:gary.worsham@gmail.com">gary.worsham@gmail.com</a>> wrote:<br>
><br>
> I set up Stk on Ubuntu 14.04 with a Focusrite USB interface. ALSA doesn't like to set a USB interface as default so I couldn't manage it. Started looking into code, e.g.audioprobe.cpp, but it didn't leap out at me how to manage it.<br>
><br>
> I also installed Stk on a Macbook Air and it worked fine with built-in audio, but that is not my preferred place to work on stuff.<br>
><br>
> I'm sure I could figure it out eventually as I really would like to use some of these classes to prototype a particular sound effect, but this seems pretty difficult as it is.<br>
><br>
> Thanks for any clues!<br>
><br>
> Gary W.<br>
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