<html><body style="word-wrap: break-word; -webkit-nbsp-mode: space; -webkit-line-break: after-white-space; ">
<br><div><div><br></div><blockquote type="cite"><div style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; ">I also figured it might work for sinusoids and the like, but I assumed it wouldn't scale very well to more complex computation.</div><div style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; ">Keep us posted on what you're able to do with it!</div><div style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; min-height: 14px; "><br></div></blockquote><div><br class="webkit-block-placeholder"></div><div>This may well be the case, so yes, I will write back with more as soon as I figure out what Im doing.</div><br><blockquote type="cite"> <blockquote type="cite"><div style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; ">What would be really amazing would be a domain specific language for the STK built off of Ruby for manipulating audio objects, but I have yet to figure out how one would manage audio streams between Ruby objects...</div></blockquote></blockquote><br><blockquote type="cite"><blockquote type="cite"> </blockquote><div style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; ">Heh, well actually I think this is pretty much what Chuck is, minus the Ruby...<span class="Apple-converted-space"> </span>:-)</div></blockquote><br></div><div>Yes true, but as much as I love Chuck, its not a very complete language and lacks some very basic things like string manipulation. Plus, strong typing still makes it more tedious to work with than I would prefer.</div><div> </div><div>Building an audio engine into an existing dynamic language, like Ruby, would give access to all the syntax (and libraries) of the host language. I think maybe Jsyn works something like this with Java. In any case, Ruby is a very well used language right now with tons of nice libraries. I suppose also that SuperCollider is kindof this with SmallTalk, but it is not really SmallTalk. I have not done nearly enough research on audio extensions to other existing languages other than C/C++ to know what I am talking about, but there is this one already for Ruby;</div><div><div style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; "><div style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; "><font face="Helvetica" size="3" style="font: 12.0px Helvetica"><a href="http://raa.ruby-lang.org/project/ruby-audio/">http://raa.ruby-lang.org/project/ruby-audio/</a></font></div><div style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; ">but it seems that the intent of this library is somewhat different: perhaps just audio files (cuz it relies on libsndfile).</div><div style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; "><div style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; "><br></div></div></div><div style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; ">D</div></div></body></html>