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Hi (again) everyone!<br>
<br>
As sort of an analogue to the question I just send -- I realize that
rezound is a for-sure JACK-enabled alternative to sweep. However, when
I attempt to use rezound to open .wav's (which is the format most of my
samples are in), I get a rather strange error -- I get a warning dialog
box that says the following:<br>
<br>
"libaudiofile reports that <i>dir/dir/file.wav</i> contains <i>x</i>
sample frames yet the file is most likely not large enough to contain
that many samples.<br>
Loading what can be loaded."<br>
<br>
<i>x</i> in these cases usually tends to be on the order of
100,000,000,000,000 or greater; I know that it's not remotely possible
for a 11kHz 3-4 second .wav file to have that many frames. When I
attempt to open a file with rezound and its open file dialog box
displays, .wav's are displayed differently from any other type of sound
file on the system as well. Whereas every other type of audio file's
icon looks like a sheet of paper, .wavs' icons look like a small
Windows .exe icon, which is rather curious. Also, whenever I attempt
to play a .wav in xmms (regardless of whether I use alsa or JACK
outputs), the regular sound material plays and then the file continues
to play past its allotted time and plays what sounds like when you put
a data cd into a cd player (basically white noise). Only when I use
aplay from the command line am I able to get a .wav to play correctly
on my system. <br>
<br>
If anyone has any idea of how to resolve any of these issues, I'd be
most appreciative!<br>
<br>
Thanks,<br>
Brad<br>
<br>
Specs:
<br>
kernel 2.6.10-0.6.rdt.rhfc3.ccrma<br>
Fedora Core 3<br>
Dell OptiPlex GX400
<br>
640 MB ECC-DDR RAM
<br>
1.8GHz Pentium IV (no HT)
<br>
Audio Type: Soundblaster emulation
<br>
Audio Controller: Analog Devices AD1885 AC97 Codec w/ 16-bit stereo
conversion
<br>
intel8x0 with i850 chipset<br>
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