[PlanetCCRMA] Ardour2.2 coming soon?
Fernando Lopez-Lezcano
nando at ccrma.Stanford.EDU
Fri Feb 8 12:41:01 PST 2008
On Fri, 2008-02-08 at 12:03 -0800, Anthony Green wrote:
> Fernando Lopez-Lezcano wrote:
> > On Sun, 2008-01-27 at 14:38 -0500, Anthony Green wrote:
> >> sara lidgey wrote:
> >>
> >>> Hey All,
> >>>
> >>> Can anyone tell me if Ardour 2.2 will be available from ccrma anytime
> >>> soon?
> >>> It has some new things that'll be really helpful to me.
> >>>
> >>>
> >> Ardour 2.2 will be in Fedora shortly. I pushed it out into the
> >> development tree (soon to be Fedora 9) recently, and once I have a
> >> chance to look into it I'll push it out to F7 and F8 as well. Hopefully
> >> tonight (although it will take a little time to migrate out).
> >
> > Any news about this? It does not show up in testing or released updates
> > for f7/8 yet.
> >
> Hmm.. I thought I had pushed it out to F8. I'll check again. F7 never
> had Ardour 2.*, so I'm a little hesitant to push it out this late in the
> game. Should I not care?
I can build it for 7/6.
> > And you know what? 2.3 just came out......
>
> I made a test RPM last night!
Do you have a spec and revised patches? At least the SConstruct patch
needs redoing (just did that) and now I'm getting:
====
Checking for C header file fftw3.h... no
-------------------------------------------------------------------------
You do not have the FFTW single-precision development package installed.
This prevents Ardour from using the Rubberband library for timestretching
and pitchshifting. It will fall back on SoundTouch for timestretch, and
pitchshifting will not be available.
-------------------------------------------------------------------------
====
2.3.1 can also use lv2 plugins and Arnaud Gomes-do-Vale has packaged
all the bits and parts needed for that. We have everything in an svn
repo. I'll probably push that before ardour 2.3.1.
-- Fernando
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