[PlanetCCRMA] updated: jack and ardour

Ryan ruinaudio@comcast.net
Thu Jan 15 19:01:01 2004

On Thu, 2004-01-15 at 20:44, Fernando Pablo Lopez-Lezcano wrote:
> > > * jack is now in version 0.94.0-1
> > > * ardour is happily chugging along at version 0.9beta9-2
> > > 
> > > Ahem, ardour beta9? How come? I already had a 0.9beta9! Well, that was a
> > > temporary tarball with some bugfixes. This is the true final version of
> > > beta9 with completely "official" bugs and features...
> > > 
> > > As usual more details in the Changelog. 
> > > Enjoy!
> > > -- Fernando
> > 
> > Somehow the Planet version of ardour pegs my cpu at around
> > 95% (p4 3.2ghz fedora core 1) with zero tracks of audio even...
> > Building it myself from source and I get about 5% at most.
> What happens if you rebuild the source rpm? Just this version or has
> this happened before? It'd be nice to know about the effect of
> rebuilding from the .src.rpm if you happen to have the time to try it. 
> Hmmmm, the only thing I can think of is a bad initialization file in my
> package. I'll check this tomorrow (but obviously I don't see the same
> problem, ardour starts just fine). 

I think it may be my problem (though I don't know what the problem is
exactly) I built and installed ardour from source (the sorceforge
package) and THEN just to be sure of the problem I re-installed the
planet package and now the CPU levels are only a tiny bit higher than
the version built from source...

If no one else sees this then I'd chalk it up to the linux gremlins that
live in my laptop case...