<div dir="ltr"><div><div>Thank you! I didn't find a way to change the ALSA device, sndplay uses or make it work with dmix (I don't know much about ALSA programming actually) but <br><br>(setf *clm-player* (lambda (name) (clm::run-in-shell "aplay" (format nil "-t au -f float_le -r ~d ~a" clm::*clm-srate* name))))<br>
<br></div>works fine for now.<br><br>--<br></div>Anton Gerasimov<br></div><div class="gmail_extra"><br><br><div class="gmail_quote">2013/5/25 Bill Schottstaedt <span dir="ltr"><<a href="mailto:bil@ccrma.stanford.edu" target="_blank">bil@ccrma.stanford.edu</a>></span><br>
<blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">There's a section in README.Snd that discusses some ways to<br>
set the alsa variables that sndplay sees. I think, however, that<br>
I'd first try aplay -- that is alsa's sound player. Nando should<br>
be back from vacation soon, I think, and he's the expert on this.<br>
<br>
<br>
</blockquote></div><br></div>