[CM] Receiving OSC in (cm:rts)

Iain Duncan iainduncanlists at gmail.com
Mon Apr 5 07:59:35 PDT 2021


FWIW, I'm definitely interested in hearing more about CM-incudine on here!
:-)

iain

On Mon, Apr 5, 2021 at 7:31 AM Brandon Hale <bthaleproductions at gmail.com>
wrote:

> I just got around to trying this out, and man, this is awesome! Being
> able to trigger common music events with the incudine responder is
> excellent.
>
> For the responders, you would have to create a new responder for each
> event you would want for different osc messages, right?
>
> Thanks for your help!
>
> On 4/1/21 1:46 PM, Brandon Hale wrote:
> > Thanks so much Orm! I didn't know if the cmdist list would also
> > support your cm-incudine, but it would be better to have an open
> > discussion for others seeking help on this.
> >
> > I will play with this and report back if I have any questions. Thank
> > you for the detailed explanation and the awesome example!
> >
> > On 4/1/21 11:58 AM, Orm Finnendahl wrote:
> >> Hey Brandon,
> >>
> >> Am Donnerstag, den 01. April 2021 um 09:29:16 Uhr (-0400) schrieb
> >> Brandon Hale:
> >>> Hey Orm,
> >>>
> >>> I hope it's okay to send questions your way. I've been really
> >>> interested in
> >>> trying to receive OSC messages into common music. I've looked at your
> >>> documentation in cm-incudine/README.org about opening the port for
> >>> OSC and
> >>> your README says to look into the common music docs for handling input
> >>> events. Is that the (INPUT) function that I would look into from common
> >>> music? I am really interested in triggering (EVENTS) from OSC messages.
> >>   it's ok to contact me, although the cmdist list should be an
> >> appropriate forum for such questions, even if it's CL and CM2 related.
> >>
> >> I therefore also forward my response to the cmdist list. Maybe there
> >> are people out there using CM2 on CL.
> >>
> >>
> >> In the current CM2 version on my github repository, OSC i/o is handled
> >> by incudine. Main reasons are:
> >>
> >> 1. incudine is optimized for OSC messages and
> >>
> >> 2. Although OSC had been implemented in Common Music 2, back then it
> >>     seems to have been mainly used for communication with super
> >>     collider, probably wasn't used very much and therefore isn't well
> >>     documented. I looked into the implementation before but remember
> >>     that I wasn't sure the implementation was very practical as you had
> >>     to define classes and methods for every message type. For your
> >>     purpose I guess it's more straightforward using incudine directly
> >>     for receiving OSC. You can call the events macro within the
> >>     responders.
> >>
> >> Below is an example. Let me know if that works for you. In case you
> >> want to avoid the incudine: prefix, you can (use-package :incudine) or
> >> maybe it is even sufficient with (use-package :incudine.osc).
> >>
> >> For more info on OSC handling you can refer to the incudine doc
> >> (http://incudine.sourceforge.net/incudine.html), and it should also be
> >> mentioned on one page of incudine's tutorials.
> >>
> >> Best,
> >> Orm
> >> ---------------------------------------------------------
> >>
> >> ;;; open a connection "socket":
> >>
> >> (setf *osc-in* (incudine.osc:open :direction :input :host "127.0.0.1"
> >> :port 3091))
> >>
> >> ;;; start listening on the socket:
> >>
> >> (incudine:recv-start *osc-in*)
> >>
> >> ;;; define a responder (an association between the osc route/arg types
> >> ;;; and a function to call on the args). In this case an anonymus
> >> ;;; lambda function is used, but you could also specify a named
> >> ;;; function, using the #' prefix on the function name.
> >>
> >> (defparameter *osc-responder*
> >>    (incudine:make-osc-responder *osc-in* "/osc/test" "fff"
> >>                                 (lambda (a b c)
> >>                                   (format t "~f ~f ~f~%" a b c))))
> >>
> >> ;;; add the responder to the list of responder functions to be invoked,
> >> ;;; when the socket receives input:
> >>
> >> (incudine:add-responder *osc-responder*)
> >>
> >> ;;; after this you should be able to send 3 floats to /osc/test over
> >> ;;; osc and the floats should be printed in the REPL.
> >>
> >> ;;; The previous 2 steps of course could be done in one step with:
> >>
> >> ;;; (incudine:add-responder
> >> ;;;   (incudine:make-osc-responder
> >> ;;;    ...
> >> ;;; ))
> >>
> >> ;;; the following two functions are for inspection
> >>
> >> ;;; check if osc-receiver is running:
> >>
> >> (incudine:recv-status *osc-in*)
> >>
> >> ;;; Check which functions are active in the receiver:
> >>
> >> (incudine:recv-functions *osc-in*)
> >>
> >> ;;; close connection by undoing the previous three steps in reverse
> >> ;;; order:
> >>
> >> (incudine:remove-responder *osc-responder*)
> >> (incudine:recv-stop *osc-in*)
> >> (incudine.osc:close *osc-in*)
> >>
> >> ;;; Although it sounds unnecessarily complicated the advantage of this
> >> ;;; modularized approach is that you can dynamically add/remove
> >> ;;; responders or stop/restart listening without having to remove and
> >> ;;; add the responders again.
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